The following is a list of long term needs, which would ultimately be funded through external sources:
• A full-time “computer scientist in residence”; September 2009
• Field Equipment; September 2010
• Lab facility; September 2010
• Exhibition space; September 2010
A full-time “computer scientist in residence”
In the long term, we are hoping to be able to hire a programmer/engineer to support the software and hardware development aspects of the project. This person will teach Programming for New Media once a semester, but their primary responsibilities will be programming and development for the various NLC projects.
Required skills include:
• full understanding and experience with object-oriented programming
• advanced knowledge of object-oriented languages like actionscript 3, c++, c#, java, PHP, python, ruby, visual basic
• advanced understanding of key programming concepts like logic, input/output, polymorphism, functions, loops, pointers, strings, classes, design and development methodology
• knowledge of abstraction layers like DirectX and OpenGL
• knowledge of graphics programming like shaders, lighting, raytracing, MEL script
• knowledge of mathematics and physics
Field Equipment
Field Equipment would include video cameras, still cameras, sound equipment, tripods, laptops and mobile devices. A more detailed list and budget will be developed as needed.
Lab facility
The project should ultimately expand into its own 400 square foot, fully networked lab facility with ten Mac Pro computers, a 3000 lumen ceiling mount projector, streaming servers, a workbench and tools, a conference table and chairs.
Exhibition space
We consider public access to the results of this initiative to be quintessential. We imagine that the lab facility would be fronted, at street level, by an additional 400 square foot public exhibition space, equipped with computers projectors and a sound system.